Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Continue along the road to the east and you will come across a house. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. I try to make these hints as thorough as possible. Go back south the way you came and you will meet Duke Martin just south of where you started. Use this key to open most of the locked doors under Sethanon. Eventually you will come across the stairway to the upper level. Continue along the road to the east and you will come across a house. The Naphtha Mines (Chapter 4) Take all of them because you will need them to get out. Soon your party members will become sick. The Diviner's Halls is a cave northeast from the town. Behind it is the exit. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. He will tell you where the Waani device is located. Puzzle chest. Make sure both Pug and Owyn learn the spell. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. In a corridor to the northwest you will find Obkhar. Go due north and attack the goblins surrounding the house. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Craig the Logger (Chapter 7) Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. The Temple of Dala (Chapter 3) After you cross the bridge, go east and talk to Moraeulf. Speak to Brother Marc in a field just past Sarth. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. He will tell you where the rift machine is located and how to destroy it. Just behind the hill to the northwest you will find the moredhel boxes. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. The upper level exit is in the southwest corner of the level. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Continue north and cross the next bridge to the west. He will reward you with a Ring of the Golden Way. He will tell you more about Neville's death and where to find Navon. Search the lower level thoroughly to find and kill all six spellweavers. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Go northeast from the town, follow the river south, and cross the bridge. He will also give you the book 'Chapel's Rmur n Whepuns'. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Go to Eggley to the west and use Nivek's key to unlock the shop. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Leave the sewers and Krondor. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. You will begin this chapter in the sewers below Krondor. Speak to Moraeulf and he will give you the password. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Drop all your rations and sleep for a night. The Temple of Dala (Chapter 3) Go back west and then south from Highcastle. Betrayal at Krondor Fallout Gothic Icewind Dale Might and Magic VII Neverwinter Nights Risen Witcher Partial Guides Super Nintendo Final Fantasy II New Horizons Secret of Mana Soul Blazer Super Mario RPG PC Ultima VII: The Black Gate Ultima VII: Serpent Isle Ultima VIII: Pagan Ultima IX: Ascension Updates Friday, May 7, 2021 Hello, everyone. Take one of them with you. Arlie Steelsoul (Chapter 3) Use the password 'VICTORY' to open it. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Give him one of your Vapor Masks so that he may escape. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Chapter 8 - Of Lands Afar Continue all the way down the passage until you come to a large room. (Your defense will go up by more if you emphasize it.) He will ask you to retrieve one of his IronJaw traps from the area. Poison the rations inside with some Coltari poison. You will find the moredhel near a house south of Decamp on the Teeth. Put some spoiled rations in the chest by the field. The upper level exit is in the southwest corner of the level. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return to Irmelyn in Armengar to claim a 200 gold reward. If you don't have one, you can find one to the north. He will ask you to retrieve one of his IronJaw traps from the area. McCannur Ban Dok will tell you the current situation in the forest. Just before the bridge to Romney you be challenged by Mitchel Waylander. Go southeast and you will eventually find Duke Martin. Take one of them with you. She will give you a Tuning Fork among other things. Make sure both Pug and Owyn learn the spell. He will tell you more about Neville's death and where to find Navon. Squire Phillip will appear and give you the Waani device. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Inside a woman will ask you to help her with her stable door. You can find spoiled rations in the inn in Silden. Behind it is the exit. On the far west side of the mine you will find the Brak Nurr. He will reward you with 300 gold and a virtue key. You must make it to the far side of the screen without walking between any orbs of the same color. chapter 1: 6478. chapter 2: 9216 . James will volunteer to enter the Moredhel headquarters to snatch their battle plans. The note mentions someone from Cavall Keep. He will ask you to retrieve one of his IronJaw traps from the area. In a large room to the northwest you find Gamina guarded by some enemies. The note mentions someone from Cavall Keep. In a corridor to the northwest you will find Obkhar. Go west from there and speak to the farmer in his house. Go left and then north at the next fork. Arlie Steelsoul (Chapter 3) Speak to Moraeulf and he will give you the password. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Inside you will see a note from Squire Phillip who has taken the device. Your way will be blocked by one of Steelsoul's men, however. The Stolen Ruby (Chapter 1) Return to the upper level. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. He will ask you to retrieve one of his IronJaw traps from the area. Return to Duke Martin and he will tell you to return to Northwarden. Go to Eggley to the west and use Nivek's key to unlock the shop. Go southwest past Harlech and Armengar to the Inclindel Pass. He will tell you that he used to be young but something sapped his energy in the woods to the east. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Travel north past Romney and through Prank's Stone. Inside a woman will ask you to help her with her stable door. Return to the town and speak to Peter the Grey in the Inn. Some grey warriors have stolen the Makala's ruby and escape to Loriel. Cast Strength Drain on the Wind Elementals to defeat them. Return to Dhatsavan's column in the ruins with the Cup. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. He will tell you where the Waani device is located. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Sarth and enter the cave below it. He will also give you three diamonds he had stolen from the Baron's Treasury. Take one of them with you. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Return to Tamney with the stones and he will agree to return to Northwarden. In the southeast corner of the area you will find two IronJaw traps in a chest. Go south into the dead end and walk through the illusionary mountains to the west. The magical barrier will be gone now that the six are dead. Go north to Kenting Rush. The exit to the mines is in the northwest corner of the mines. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Continue west and see the ruins of Cavall Keep. In the next room you will find the Oracle of Aal. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Enter it from the south by the mountains to avoid the pirates. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. He looks identical to James. He will tell you that the keep burned down. He will release the barrier surrounding Pug. You will find another Brak Nurr at the far west end of the next level. In a large room to the northwest you find Gamina guarded by some enemies. In a barn you will be attacked by a group of moredhel warriors. Return to Duke Martin and he will express concerns about what the enemy is planning. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. You must follow the spyglass trail to finish the chapter. If you don't have one, you can find one to the north. Return to the catapult and use the gear to fix it, then use the catapult on the town. You will find the moredhel near a house south of Decamp on the Teeth. Travel north toward Sarth and speak to Brother Marc just outside. Return southeast and cross the bridge guarded by goblins. The priestess will ask you to find some grain for them. To the northwest you will find the passage to the lower levels. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. (Your defense will go up by more if you emphasize it.) The Naphtha Mines (Chapter 4) Follow the east side of the river north. Continue east past Highcastle. Return to the Temple of Dala to the west and give them the Sack of Grain. He will ask you to retrieve one of his IronJaw traps from the area. Visit the Temple of Dala between Tyr-Sog and Eldpoint. The priestess will ask you to find some grain for them. Just behind the hill to the northwest you will find the moredhel boxes. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. In the southeast corner of the area you will find two IronJaw traps in a chest. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. He will ask you to retrieve one of his IronJaw traps from the area. If you don't have any, you can buy some in the shop in town. He will recommend that you talk to Abuk to learn more about the spyglass. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Take one of them with you. He will tell you that he used to be young but something sapped his energy in the woods to the east. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Use the submission form, or email them as attachments to faqs@neoseeker.com. He will tell you where the Waani device is located. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Just behind the hill to the northwest you will find the moredhel boxes. Travel north past Romney and through Prank's Stone. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. He will tell you more about Neville's death and where to find Navon. You will find stairs leading down to the lower level in a room on the west side of the level. Go left and then north at the next fork. Take Nivek's Key off the body just outside town. The exit to the mines is in the northwest corner of the mines. Enter Dhatsavan's temple near the center of the island by the waterfall. Open the door of the stable just to the north and return to her. Take one of them with you. Venutrier of Lan will capture you and throw you into the mines. Continue east past Highcastle. You will be ambushed several times by Nighthawks along the way. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. You will see a burial cloth and a shovel. Use the two remaining Vapor Masks to jump into the river and escape the mines. Make sure both Pug and Owyn learn the spell. Beside the path you will see a moredhel box. Continue north and speak to the gods of Timirianya through the pillars. Continue south past several enemies and enter the city of Krondor. Pug has left a another message in one of these. Return to Sarth and enter the cave below it.
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